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Collision domain
A collision domain is a network segment connected by a shared medium or through repeaters where simultaneous data transmissions collide with one another
Broadcast domain
boundaries between broadcast domains. The notion of broadcast domain should be contrasted with that of collision domain, which would be all nodes on the
Domain
of special-purpose addresses to receive network announcements Collision domain Domain (software engineering), a field of study that defines a set of
Carrier-sense multiple access with collision detection
Carrier-sense multiple access with collision detection (CSMA/CD) is a media access control (MAC) method used most notably in early Ethernet technology
Network switch
involves the use of a switch to split a larger collision domain into smaller ones in order to reduce collision probability and to improve overall network
Ethernet hub
hubs can only run in half duplex mode. Due to a larger collision domain, packet collisions are more likely in networks connected using hubs than in
MAC address
frame is transmitted to all nodes within the collision domain. In a modern wired setting the collision domain usually is the length of the Ethernet cable
Network segment
layer 1 network and is equivalent to the collision domain. The 5-4-3 rule applies to this collision domain. Using switches or bridges, multiple layer-1
Ethernet
Ethernet devices. The entire network is one collision domain, and all hosts have to be able to detect collisions anywhere on the network. This limits the
5-4-3 rule
shared-access Ethernet backbones in a tree topology. It means that in a collision domain there should be at most 5 segments tied together with 4 repeaters,